Tuesday, November 24, 2015

Update: Mid-Stages

In preparation for the projection mapping today, we have changed a few things. We finished what we wanted at the end of the animation after the climax and some roles have changed. Michael will be doing the animation for the canyon and I'll be doing other stuff like the rocks. The files are up on the drive

Canyon | To do


3D Models

Rocks for Canyon
Hallway and cylinder for the end
Distorting Object


2D Animations

Character Animations
Walking, Jogging, Running
Floating
Falling
Jumping
Looking around


2D Plants
Natural
Geometric
Growing


3D Animations

Distorting object turn into doorway
Canyon Animation


Rendering

Canyon with animations, separate renders for each wall. Correct camera motion, low and close to character


Distorting object doorway

Flash: Plant animation


It was my first time using flash animation but Michael requested if I had the time to go and do the plant animation too since he was getting a bit worried that Jacob didn't show up last Thursday. I have finished it, now to just put it in the video and see how well it goes. Also we're probably going to do another logo, the HEB one since one group is behind. 

Thursday, November 19, 2015

Finished canyon animation

I finished the canyon animation, well most of it. Michael is helping tweaking it a bit so that looks all neat and clean. Since I have extra time I'm doing a 3D model of the VIZ logo and someone else on the team will do the animation Not sure on how far Jacob is on the 2D animation since he wasn't here today but I will be helping doing the 2D plant animation in flash. I will be done in a flash over the weekend.

Tuesday, November 17, 2015

Update: Distorting object

As of today I have finished most of the distorted object at the end but I just need to tweak some parts becauce I can't get the animation where I want it at

Tuesday, November 10, 2015

UPdate over the weekend

This is the canyon wall all together, from right to left, 100% poly, 66%, 33% with the subdivision reducing from 3 to 1 on the last wall. We are now proceeding to the animation stages where we will animate transformations, Michael did some testing at https://www.youtube.com/watch?v=ozuuHzd4McM

Thursday, November 5, 2015

Modeling:Troubles in houdini

While Houdini is killing my processor, I have managed to make 3 canyon wall differnitating on how real, unreal and midreal. It should be done and exported by Tuesday and I will upload it on the drive.